Chris Bourton
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CV / Resume / Profile

I think of myself as a talented determined individual, who has always had the goal of being in the Games Industry, as a Programmer. Leadership skills have come naturally to me, with my 10 years of Guild / Clan Leadership Experience in various MMO-RPG's, which I started playing when I was 14.
I tend to have an out-of-the-box way of thinking in terms of my approach to situations and my designs and ideas. When the opportunity presents itself, I will add my view on how I would like to approach a problem.
While Programming is my main focus, while at university with the help of friends/Colleagues, I have broadened my knowledge into computer hardware, as well as the more creative side of games design and art. By doing this, I feel that I have gained a better understanding as a programmer, on how to effectively work within a team, whether I am leading the team or not.
I am well versed in a multitude of programming languages both new and old, industrial standard ones, as well as a few custom built ones, like the API's (HAPI) which was a very useful C++ based API during my University days.
I am always a very happy, enthusiastic person, who is ready for any challenge ahead of me, I welcome new challenges and my stubborn nature manifests itself in my determination to make sure I succeed in my goals.

Education / Work

2000 - 2002 Plymouth College (England)
A level Physics
AS level Further Math
A level Mathematics

2002 - 2007 University Of Teesside (England)
Computer Games Programming - Speciality in Artificial Intelligence.

2007 - 2009 Infinite Pixel Studios
Co-Director and Lead Programmer - Games Company.
2008 - IPS / Myself Started Work with SSDC / AVPI
Projects - Trademarked RPG Game for PC and Side-Projects on Facebook.



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